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This is the perfect pack for those students who want something a little more engaging. Exploring the history of gaming consoles will have your students hooked right from the start and is particularly useful as an extension activity for higher-level students within your class. This comprehensive pack covers the history of gaming consoles from the earliest types of consoles to today's gaming consoles with real photographs, reading texts, timelines, website links and QR codes. It also has a wonderful diorama with which to display student work.

 

SAVE 30% by buying ALL of my other Then & Now Resources in 1 Bundle!

 

This easy-to-use pack includes:

  • Then and Now Venn Diagram
  • 6 x Then and Now Colour Timeline Images
  • Sequencing familiar objects and events timeline: gaming consoles with answer sheet and cut and paste images
  • How gaming consoles have changed over time flipbook
  • 3 x Comparingconsoles from the past recording sheets with answer sheets
  • 6 x Information sheets on gaming consoles from 1960s - 2010s with website links and QR codes
  • 1 x Gaming consoles of the future worksheet
  • 6 x colouring pages on each decade of consoles from the 1960s - 2010s
  • Diorama research display foldable (one for each year)

 

Long Ago and Today Then Now Social Studies Activities History of Gaming Consoles

SKU: TNGCON
$7.00Price
  • File Info

    PDF(9 MB|50 pages)

  • ACARA Alignment

    Year 1 HASS

    • how places change and how they can be cared for by different groups including First Nations Australians (AC9HS1K04)
    • continuity and change between aspects of their daily lives and their parents’ and grandparents’ childhoods (AC9HS1K02)

    Year 2 HASS

    • how technological developments changed people’s lives at home, and in the ways they worked, travelled and communicated (AC9HS2K02)

    Year 3 HASS

    • causes and effects of changes to the local community, and how people who may be from diverse backgrounds have contributed to these changes (AC9HS3K01)
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